Gnome::Cairo::Matrix
Generic matrix operations
Description
Gnome::Cairo::Matrix is used throughout cairo to convert between different coordinate spaces.
The native type cairo_matrix_t
, defined in Gnome::Cairo::Types has the following members;

Num $.xx; xx component of the affine transformation

Num $.yx; yx component of the affine transformation

Num $.xy; xy component of the affine transformation

Num $.yy; yy component of the affine transformation

Num $.x0; X translation component of the affine transformation

Num $.y0; Y translation component of the affine transformation
A Gnome::Cairo::Matrix holds an affine transformation, such as a scale, rotation, shear, or a combination of these. The transformation of a point ( $x, $y)
is given by:
$xnew = $xx * $x + $xy * $y + $x0;
$ynew = $yx * $x + $yy * $y + $y0;
The current transformation matrix of a cairo context, defines the transformation from userspace coordinates to devicespace coordinates. See cairogetmatrix()
and cairosetmatrix()
.
See Also
Gnome::Cairo
Synopsis
Declaration
unit class Gnome::Cairo::Matrix;
also is Gnome::N::TopLevelClassSupport;
Methods
new
default, no options
Create a new Matrix object. All values are set to 0e0.
multi method new ( )
:init
Sets matrix to be the affine transformation given by $xx, $yx, $xy, $yy, $x0, $y0.
multi method new (
:init( Num() $xx, Num() $yx,
Num() $xy, Num() $yy,
Num() $x0, Num() $y0
)!
)

$xx; xx component of the affine transformation

$yx; yx component of the affine transformation

$xy; xy component of the affine transformation

$yy; yy component of the affine transformation

$x0; X translation component of the affine transformation

$y0; Y translation component of the affine transformation
:initidentity
Modifies matrix to be an identity transformation.
multi method new ( :initidentity! )
:initrotate
Initialized matrix to a transformation that rotates by radians.
multi method new ( :initrotate($radians)! )
 $radians; angle of rotation, in radians.
:initscale
Initializes matrix to a transformation that scales by sx and sy in the X and Y dimensions, respectively.
multi method new ( :initscale( Num() $sx, Num() $sy)! )

$sx; scale factor in the X direction

$sy; scale factor in the Y direction
:inittranslate
Initializes matrix to a transformation that translates by tx and ty in the X and Y dimensions, respectively.
multi method new ( :inittranslate( Num() $tx, Num() $ty )! )

$tx; amount to translate in the X direction

$ty; amount to translate in the Y direction
:$nativeobject
Create a Matrix object using a native object from elsewhere. See also Gnome::N::TopLevelClassSupport.
multi method new ( cairo_matrix_t :$nativeobject! )
invert
Changes matrix to be the inverse of its original value. Not all transformation matrices have inverses; if the matrix collapses points together (it is degenerate), then it has no inverse and this function will fail.
Returns: If I<matrix> has an inverse, modifies I<matrix> to be the inverse matrix and returns C<CAIRO_STATUS_SUCCESS>. Otherwise, returns C<CAIRO_STATUS_INVALIDMATRIX>.
method invert ( > cairo_status_t )
multiply
Multiplies the affine transformations in $a and $b together and stores the result in the current matrix. The effect of the resulting transformation is to first apply the transformation in $a to the coordinates and then apply the transformation in $b to the coordinates. It is allowable for the current matrix to be identical to either $a or $b.
method multiply ( cairo_matrix_t $a, cairo_matrix_t $b )

$a; a matrix

$b; a matrix
rotate
Applies rotation by $radians to the transformation in matrix. The effect of the new transformation is to first rotate the coordinates by $radians, then apply the original transformation to the coordinates.
The direction of rotation is defined such that positive angles rotate in the direction from the positive X axis toward the positive Y axis. With the default axis orientation of cairo, positive angles rotate in a clockwise direction.
method rotate ( Num() $radians )
 $radians; angle of rotation, in radians.
scale
Applies scaling by $sx, $sy to the transformation in matrix. The effect of the new transformation is to first scale the coordinates by $sx and $sy, then apply the original transformation to the coordinates.
method scale ( Num() $sx, Num() $sy )

$sx; scale factor in the X direction

$sy; scale factor in the Y direction
transformdistance
Transforms the distance vector ($dx, $dy) by matrix. This is similar to transformpoint()
except that the translation components of the transformation are ignored. The calculation of the returned vector is as follows:
dx2 = dx1 * a + dy1 * c;
dy2 = dx1 * b + dy1 * d;
Affine transformations are position invariant, so the same vector always transforms to the same vector. If C<( x1, y1)> transforms to C<( x2, y2)> then C<( x1 + dx1, y1 + dy1)> will transform to C<( x1 + dx2, y1 + dy2)> for all values of C<x1> and C<x2>.
method transformdistance ( Num() $dx is rw, Num() $dy is rw )

$dx; X component of a distance vector. An in/out parameter

$dy; Y component of a distance vector. An in/out parameter
transformpoint
Transforms the point (x, y) by matrix.
method transformpoint ( Num() $x is rw, Num() $y is rw )

$x; X position. An in/out parameter

$y; Y position. An in/out parameter
translate
Applies a translation by tx, ty to the transformation in matrix. The effect of the new transformation is to first translate the coordinates by tx and ty, then apply the original transformation to the coordinates.
method translate ( Num() $tx, Num() $ty )

$tx; amount to translate in the X direction

$ty; amount to translate in the Y direction